9:41 ◐ SoundFX ▮▮▮ ⌁

Make a sound

Describe it. Shape it. Save it.

0 effects 6.0s

Effects chain

Starter chains

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VARIANT 11 · POCKET

The whole studio, in one thumb

Every other variant assumes a mouse and a wide screen. This one assumes a phone on the train. The four-stage pipeline — generate, shape with Tone.js, refine with SoundTouch, export — is folded into a single scrolling column with a sticky transport, and every editor rises from the bottom as a sheet you reach without moving your hand.

Sheets, not modals

Tapping an effect raises a bottom sheet of big, draggable sliders; the add-effect picker and export both work the same way. Editors live where the thumb already is, so deep editing never feels cramped.

Same power, smaller frame

The unified rack is intact: Tone.js and SoundTouch effects stack in any order, reorder by drag or the ▲▼ buttons, and bypass with a tap. Nothing was removed to fit the phone — it was re-laid-out for it.

Always-on transport

A docked bar keeps play and export one reach away no matter how far you scroll, with a live scrubber so the sound is never more than a tap from your ear.

Best for

Creators capturing ideas on mobile, and as proof the studio is responsive by design. The trade-off: less on-screen at once than the console or inspector layouts — depth via sheets instead of density.

Mocked engine · all four stages share one model · swap in real Tone.js · SoundTouch · lamejs later