SOUNDFX · FLIGHTDECK
0ACTIVE FX
6.0sOUTPUT
6.0sTRIMMED
0 stNET PITCH
OFFSOUNDTOUCH
STANDBY
FLOW — engage a tile to add it to the signal flow —
Dynamics
Compressor

Tame peaks and glue the sound together.

Limiter

A brick wall that prevents clipping.

Noise Gate

Silence everything below a threshold.

Multiband Comp

Independent compression of low / mid / high.

EQ
EQ Three

Shape low / mid / high tone balance.

Parametric Bell

Surgical boost / cut at a chosen frequency.

Filter
Filter

Resonant low / high / band-pass sweep.

Auto Filter

An LFO sweeps the filter for movement.

Reverb
Reverb

Convolution space — rooms to cathedrals.

JC Reverb

Classic Schroeder springy reverb.

Freeverb

Lush, wide algorithmic reverb.

Delay
Feedback Delay

Repeating echoes that decay over time.

Ping-Pong Delay

Echoes bounce between left and right.

Distortion
Distortion

Soft-clip waveshaping grit and drive.

Chebyshev

Harmonic waveshaper for metallic timbres.

Bit Crusher

Reduce bit depth for lo-fi crunch.

Modulation
Chorus

Detuned voices for width and shimmer.

Phaser

Sweeping notches for a jet-plane swirl.

Tremolo

Rhythmic amplitude pulsing.

Vibrato

Periodic pitch wobble.

Auto Wah

Envelope-following resonant wah.

Auto Panner

LFO pans the sound across the field.

Pitch / Time
Harmonizer

A wet-blendable pitched layer over the dry signal, not a transpose.

ST · Pitch ST

Transpose up or down, length untouched.

ST · Time Stretch ST

Stretch or compress time, pitch untouched.

ST · Rate ST

Varispeed — pitch and time together.

Spatial
Stereo Widener

Widen or narrow the stereo image.

Panner

Place the sound left ↔ right.

Utility
Gain

Level trim between processors.